We’ve already discussed increasing the ante and rewarding your players to increase their enjoyment and indirectly your own. Today we will discuss how to directly make the game more fun for yourself.
This is a story fragment from my Saros story. It doesn’t actually belong in any actual story at the moment, but it will likely make its way into one I write in the future. I wrote it about a year ago and, honestly, haven’t proof-read it or even re-read it. … Read more »