Category Archives: Dungeons and Dragons

Sisters of the Oak

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Today we’ll be taking a basic woodland dryad and try to make it a bit more interesting. The basic dryad  is very boring.  Besides being fast and capable of teleporting the dryad has nothing but a basic, low damage melee attack.  It is not a worthy threat and, in fact,… Read more »

Monster of the Week: Crystal Fold Guardian

One of the things I enjoy the most about roleplaying games is creation aspect.  World building, character building, designing history for people, places and things.  In 4th Edition I can get this joy from creating monsters as well.  I could do the same in 3rd and 3.5e, but it was… Read more »

Grabbing Larger Creatures

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Here is a small change to the grab rules I am making for my home game. Essentially if you grab a creature one size larger than you it is slowed and you move with it. If you grab a creature 2 or more sizes larger with you then you move with it. The purpose of this change is to accommodate rules where a creature of insignificant size grabs onto a larger creature. Last I checked I was still able to keep moving with a 4-year-old latched to my back so I am confident that I could with a halfling in the same position. This also allows for some rather epic scenes in which a character grabs onto a dragon that is attempting to escape only to climb onto their back and bring them down. Perhaps several creatures grab hold of the dragon, maybe using harpoons, and bring it to the ground.

Superior Implement Training

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I hate superior implements.  Not so much the concept behind them, but how they work.  First you have to take a feat to get training in superior implements and then you have to go out and find that specifically flavored superior implement.  You want the sprinkles and hot fudge of… Read more »

Unique Kobold-Crafted Rewards

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Recently my groups have been traveling incognito deep within a kobold warren in search of The Staff of Eyes, an ancient relic of untold power.  They’ve been disguised as kobolds and interacting with their society or mostly trying to avoid interacting since they could potentially be detected and have to… Read more »